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I was told that xfwm4 is the wrong project for the following issue, but I've no idea which project would be the correct one:
In particular, my initial thought would be that it's the fault of something upstream but, as I state on the issue in question, it doesn't occur everywhere (the File, Edit, View, etc menus in Thunar being a key exception, though it does still occur with Thunar's context menus), and it seems to happen on Qt-based desktop environments as well as Gtk-based ones.
Last edited by NM64 (2024-10-29 19:31:02)
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The fact that it's happening across environments tells me it a hardware or driver issue. Possibly an X setting but unlikely. I have never seen this behavior myself.
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The fact that it's happening across environments tells me it a hardware or driver issue.
Not to discount your idea, but this issue occurs across a slew of multiple hardware and distros, not to mention has existed for several years now. I may not have really any software dev ability, but if you want someone that can test lots of different hardware then I'm the person! (as long as it's not very new hardware of course...I've only a single DDR4 motherboard for example, and no DDR5).
(that being said, there's a similar extremely prevalent cross-distro cross-hardware "issue" where 1920x1080 60Hz over HDMI commonly defaults to using chroma sub-sampling with limit color range, presumably out of the assumption of TVs wanting - maybe particularly old TVs did, but even my 2013 TV can do RGB)
Honestly, in my view, it simply seems like a design oversight as it's something I only noticed when I moved over from Windows a few years ago.
If you've never seen this happen, then may I suggest you actively sort of try instigating the issue? An easy way not demonstrated is with right-click context menus - simply be having your mouse cursor moving towards the direction of where the context menu will appear while making your right-click, all while making sure that your click isn't super-fast either but isn't really held-down for too long (~100ms as demonstrated in my video is a good length). The trick is that your mouse cursor must be moving (even if just 1 pixel) between the time that you initially press the button and the time you release the button.
...alternatively, as I was typing this, I just realized - this probably only exists on desktops or older laptops that have physical mouse buttons. Are you by chance a laptop user? I can't see how this would even be possible if using tap-to-click for example.
Last edited by NM64 (2024-10-30 19:28:19)
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Yes, I am on a laptop, but I do have physical L&R click buttons. Not just an area on the touch pad.
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